Perancangan animasi dalam film animasi 3 dimensi adaptasi cerita rakyat karya Monica Wihardja (studi kasus: “Marapu dan Kampung Tarung”)

Lorents, Albert (2021) Perancangan animasi dalam film animasi 3 dimensi adaptasi cerita rakyat karya Monica Wihardja (studi kasus: “Marapu dan Kampung Tarung”). Bachelor thesis, Universitas Pelita Harapan.

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Abstract

Diskriminasi merupakan isu yang kerap kali terjadi di Indonesia. Tidak memungkiri, diskriminasi agama merupakan salah satu wujud dari tindakan diskriminasi tersebut. Agama Marapu, merupakan agama tradisional yang dianut oleh masyarakat Sumba. Diskriminasi terhadap penganut agama Marapu adalah salah satu wujud dari diskriminasi yang terjadi di wilayah Sumba. Perlakuan berbeda terutama dalam bidang edukasi dialami oleh penganut agama Marapu di Sumba. Maka dari itu proyek animasi pendek 3D mengangkat isu tersebut, bertujuan untuk meningkatkan kepedulian masyarakat luas mengenai diskriminasi agama yang masih sering terjadi di Indonesia. Metode perancangan dalam proyek animasi 3D pendek Meha, menggunakan studi pustaka yang bersumber dari buku, artikel serta jurnal penelitian dan studi wawancara mengenai rekonstruksi konten buku dan konteks budaya Sumba dan Marapu yang akan diangkat dalam proyek akhir ini. Bentuk akhir dari proyek ini, adalah film animasi pendek 3D berdurasi enam menit. Dalam pengerjaannya, dilakukan penekanan kata kunci konten visual yaitu Enlightened dan Heavenly yang merupakan rujukan dalam perancangan visual dalam pembuatan animasi./Discrimination is an issue that often occurs in Indonesia. It is undeniable that religious discrimination is one form of such discrimination. Marapu religion, is a traditional religion adhered to by the people of Sumba. Discrimination against followers of the Marapu religion is one form of discrimination that occurs in the Sumba region. Adherents of the Marapu religion in Sumba experience different treatment, especially in the field of education. Therefore the short 3D animation project raises this issue, aiming to raise public awareness about religious discrimination that still often occurs in Indonesia. The design method in Meha's short 3D animation project uses literature study sourced from books, articles and research journals and interview studies regarding the reconstruction of book content and the cultural context of Sumba and Marapu which will be raised in this final project. The final form of this project, is a 3D short animated film with a duration of six minutes. In the process, visual content keywords are emphasized, namely Enlightened and Heavenly, which are references in visual design in making animation.

Item Type: Thesis (Bachelor)
Creators:
CreatorsNIMEmail
Lorents, AlbertNIM01023170081albertlorents@yahoo.com
Contributors:
ContributionContributorsNIDN/NIDKEmail
Thesis advisorZulkarnain, AlfiansyahNIDN0315088801UNSPECIFIED
Thesis advisorLimano, FerricNIDN0321029101UNSPECIFIED
Uncontrolled Keywords: Religion; Marapu; Sumba; Animation
Subjects: N Fine Arts > N Visual arts (General) For photography, see TR
Divisions: University Subject > Current > Faculty/School - UPH Karawaci > School of Design > Visual Communication Design
Current > Faculty/School - UPH Karawaci > School of Design > Visual Communication Design
Depositing User: Users 5634 not found.
Date Deposited: 21 Jun 2021 03:29
Last Modified: 14 Mar 2022 04:18
URI: http://repository.uph.edu/id/eprint/39291

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