Istanto, Raynaldo Febrio (2021) Perancangan daycare sebagai tempat interaktif anak usia dini tanggap protokol kesehatan = Designing daycare as an interactive place for early childhood responding to health protocol. Bachelor thesis, Universitas Pelita Harapan.
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Abstract
Daycare merupakan sebuah sarana pengasuh anak dalam kelompok yang dilakukan disebuah fasilitas khusus anak selama beberapa jam. Perancangan daycare pada umumnya memiliki fasilitas yang sama dan memenuhi kebutuhan anak–anak dalam kegiatannya. Setelah terjadinya pandemi, daycare terpaksa ditutup dan kesehatan anak terancam karena terabaikan oleh orang tuanya sendiri. Penyebaran virus pada ruang dapat tersebar melalui udara, sentuhan dengan orang lain, dan objek yang terkontaminasi. Bagaimana merancang daycare yang memperhatikan aspek–aspek yang menanggapi protokol kesehatan dan kegiatan keseharian anak? Melalui kajian literatur ditemukan bahwa kriteria desain ruangan pada daycare ditentukan berdasarkan kegiatan anak dalam kesehariannya. Dalam observasi dan analisis studi kasus, daycare cenderung memiliki kegiatan interaktif agar anak dapat berkembang dengan optimal. Analisis pada studi kasus mengungkapkan bahwa strategi desain pada umumnya kurang memperhatikan protokol kesehatan untuk berjaga jarak, namun kegiatan anak dalam daycare tetap interaktif dan menyatukan suasana outdoor. Perancangan akhir pada daycare merespon protokol kesehatan namun tetap memiliki aspek interaktif dalam kegiatan anak. Menggunakan pembatas yang memberikan visual agar anak tetap dapat berinteraksi, dan memiliki sirkulasi satu arah untuk menghindari kepadatan pada koridor. Program ruang pada daycare, dirancang beralur berdasarkan kegiatan dalam seharinya. Lalu dari konteks tapak, daycare dirancang untuk menjauhkan kebisingan dari hunian sekitar, maka dari itu program ruang diatur berdasarkan tingkat keaktifannya./Daycare is a means of caring for children in groups which is carried out in a special children's facility for several hours. Daycare plans generally have the same facilities and meet the needs of children in their activities. After the pandemic, daycare was forced to close and children's health was threatened because they were neglected by their own parents. The spread of the virus in space can be spread through the air, touch with other people, and contaminated objects. How to design daycare that pays attention to aspects that respond to health protocols and children's daily activities? Through a literature review, it was found that the room design criteria in daycare were determined based on the children's daily activities. In observation and analysis of case studies, daycare tends to have interactive activities so that children can develop optimally. Analysis of case studies revealed that design strategies generally pay less attention to health protocols to keep their distance, but children's activities in daycare remain interactive and unify the outdoor atmosphere. The final design for daycare responds to health protocols but still has an interactive aspect in children's activities. Using barriers that provide visuals so that children can still interact, and have one-way circulation to avoid congestion in the corridor. The space program in daycare is designed to flow based on activities in the day. Then from the context of the site, daycare is designed to keep noise away from surrounding dwellings, therefore the space program is arranged based on the level of activity.
Item Type: | Thesis (Bachelor) | ||||||||
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Uncontrolled Keywords: | daycare; anak usia dini; interaktif; protokol kesehatan | ||||||||
Subjects: | N Fine Arts > NA Architecture | ||||||||
Divisions: | University Subject > Current > Faculty/School - UPH Karawaci > School of Design > Architecture Current > Faculty/School - UPH Karawaci > School of Design > Architecture |
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Depositing User: | Users 4729 not found. | ||||||||
Date Deposited: | 23 Jun 2021 06:36 | ||||||||
Last Modified: | 23 Jun 2021 06:36 | ||||||||
URI: | http://repository.uph.edu/id/eprint/39438 |
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