Perancangan desain latar dalam fiksi fantasi Antapura = Environment concept design in fantasy fiction Antapura

Amin, Giovanno (2022) Perancangan desain latar dalam fiksi fantasi Antapura = Environment concept design in fantasy fiction Antapura. Bachelor thesis, Universitas Pelita Harapan.

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Abstract

Indonesia merupakan negara kepulauan yang memiliki banyak kebudayaan dan keindahan yang beragam, tetapi kenyataannya dengan perkembangan zaman kebanyakan masyarakat Indonesia terutama anak muda mulai melupakan atau tidak tertarik dengan budaya tersebut. Penyebab dari ketidaktertarikan ini disebabkan oleh banyaknya pengaruh budaya dari luar dan juga cara penyampaian yang membosankan. Hal ini merupakan alasan Antapura dibentuk dimana menggabungkan dunia action fantasy dengan kebudayaan-kebudayaan dan keindahan alam di Indonesia. Hasil perancangan Antapura ini diharapkan dapat memberikan rasa penasaran dan pengetahuan mengenai budaya-budaya Indonesia.Dalam perancangan metode yang digunakan merupakan metode studi pustaka yang didapatkan dari informasi dalam bentuk fisik ataupun daring. Hasil dari perancangan tugas akhir adalah buku konsep visual dan trailer animasi. Penulis menggunakan dua kata kunci yang membantu dalam merancang konsep latar Antapura (1) ethnicity yang memperlihatkan kebudayaan di Indonesia dalam desain, (2) Utopia yang mengarah pada bentuk konsep arsitektur yang terdapat dalam dunia Antapura. / Indonesia is an archipelagic country with many cultures and diverse natural wonders, but with the passage of time, the majority of Indonesians, particularly young people, have begun to forget or be uninterested in this culture. The many cultural influences from outside, as well as the boring delivery method, are the causes of this disinterest. This is why Antapura was created, combining the world of action fantasy with Indonesia's cultures and natural beauty. The results of this Antapura design are expected to pique people's interest and provide them with information about Indonesian cultures. A literature study method was used to design the method, which was obtained from information in physical or electronic form. Visual concept books and animated trailers are the end results of the final project design. The author employs two keywords to aid in the creation of the Antapura background concept: (1) ethnicity, which reflects Indonesian culture in the design, and (2) utopia, which leads to the architectural concepts found in the world of Antapura.

Item Type: Thesis (Bachelor)
Creators:
CreatorsNIMEmail
Amin, GiovannoNIM01023180064geovanno26@gmail.com
Contributors:
ContributionContributorsNIDN/NIDKEmail
Thesis advisorHeryanto, NaldoNIDN0326018103UNSPECIFIED
Thesis advisorLimano, FerricUNSPECIFIEDUNSPECIFIED
Uncontrolled Keywords: konsep latar;arsitektur;visual stortelling;Indonesia
Subjects: N Fine Arts > N Visual arts (General) For photography, see TR
Divisions: University Subject > Current > Faculty/School - UPH Karawaci > School of Design > Visual Communication Design
Current > Faculty/School - UPH Karawaci > School of Design > Visual Communication Design
Depositing User: Giovanno Amin
Date Deposited: 27 Jun 2022 09:32
Last Modified: 27 Jun 2022 09:32
URI: http://repository.uph.edu/id/eprint/48147

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