Rahardjo, Justin Carrence (2023) Pengembangan game development tools untuk membuat visual novel menggunakan unity pada PT Primeskills Indonesia. Bachelor thesis, Universitas Pelita Harapan.
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Abstract
PT Primeskills adalah perusahaan teknologi yang fokus dalam bidang pelatihan digital pada berbagai industri menggunakan teknologi imersif. Pada saat ini, PT Primeskills sedang memiliki ide untuk mengembangkan sebuah game development tools yang dapat membantu murid-murid dalam bidang pendidikan agar dapat mempelajari materi dengan cara yang interaktif. Untuk melakukan hal tersebut, maka pemagang bersama senior developer ditugaskan untuk mengambangkan tools yang diterapkan sesuai dengan ide-ide dari product owner. Pemagang akan fokus terhadap seluruh pemrograman dari tools tersebut dengan bantuan dari senior developer. Dalam pelaksanaan pengembangan tersebut, product owner menggunakan metode pengembangan agile dengan metode praktik scrum yang bertujuan untuk menerapkan proses pengembangan yang struktur dan cepat. Tim programmer akan menggunakan Unity game engine untuk pengembangan game development tools dan berkolaborasi menggunakan platform sourcetree. Pengembangan game development tools untuk PT Primeskills telah selesai setelah product owner merilis versi pertama dan kemudian melakukan pertemuan dengan para stakeholders untuk diskusi mengenai sisi bisnis dari game development tools lebih lanjut. Untuk pengujian, berhasil diciptakan satu cerita berjudul ‘Episode 1 – Demo Story’ yang kemudian bertujuan untuk ditunjukkan terhadap seluruh anggota perusahaan dan juga terhadap para stakeholders. Pemagang kemudian ditugaskan kepada tim lain dengan proyek yang baru setelah mengikuti proyek game development tools yang berdurasi delapan sprint bersama dengan senior developer./PT Primeskills is a technology company that focuses on digital training in various industries using immersive technology. Currently, PT Primeskills is having an idea to develop a game development tools that can help students in the educational field to learn new materials in an interactive way. To do this, the intern and a senior developer are assigned to develop tools that are implemented in accordance with the ideas of the product owner. The intern will focus on all the programming side of these tools with assistance from a senior developer. In carrying out this development, the product owner uses the agile development method with the scrum practice which aims to implement a structured and fast development process. The programming team will use the Unity game engine to develop the game development tools and collaborate using the sourcetree platform. The development of game development tools for PT Primeskills has been completed after the product owner released the first version and then held a meeting with stakeholders to further discuss the business side of game development tools. For testing, a story was successfully created entitled 'Episode 1 - Demo Story' which was then intended to be shown to all members of the company and also to the stakeholders. The intern is then assigned to another team with a new project after participating in an eight-sprint game development tools project together with a senior developer.
Item Type: | Thesis (Bachelor) | ||||||||
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Uncontrolled Keywords: | game; visual novel; unity; game development tool; unity game engine; agile development method; scrum; | ||||||||
Subjects: | Q Science > Q Science (General) Q Science > QA Mathematics Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
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Divisions: | University Subject > Current > Faculty/School - UPH Karawaci > School of Information Science and Technology > Informatics Current > Faculty/School - UPH Karawaci > School of Information Science and Technology > Informatics |
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Depositing User: | JUSTIN CARRENCE RAHARDJO | ||||||||
Date Deposited: | 15 Feb 2024 07:42 | ||||||||
Last Modified: | 15 Feb 2024 07:42 | ||||||||
URI: | http://repository.uph.edu/id/eprint/62060 |
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