Jovina, Jovina (2021) Implementasi UU Hak Cipta terhadap perselisihan kasus plagiarisme Anime jepang ditinjau dari UU Nomor 28 Tahun 2014 tentang Hak Cipta. Bachelor thesis, Universitas Pelita Harapan.
![Title [thumbnail of Title]](http://repository.uph.edu/style/images/fileicons/text.png)
Title.pdf.pdf
Restricted to Repository staff only
Available under License Creative Commons Attribution Non-commercial Share Alike.
Download (18kB)
Preview
Abstract.pdf.pdf
Available under License Creative Commons Attribution Non-commercial Share Alike.
Download (133kB) | Preview
Preview
ToC.pdf.pdf
Available under License Creative Commons Attribution Non-commercial Share Alike.
Download (153kB) | Preview
Preview
Chapter 1.pdf.pdf
Available under License Creative Commons Attribution Non-commercial Share Alike.
Download (230kB) | Preview
![Chapter2 [thumbnail of Chapter2]](http://repository.uph.edu/style/images/fileicons/text.png)
Chapter 2.pdf.pdf
Restricted to Registered users only
Available under License Creative Commons Attribution Non-commercial Share Alike.
Download (333kB)
![Chapter3 [thumbnail of Chapter3]](http://repository.uph.edu/style/images/fileicons/text.png)
Chapter 3.pdf.pdf
Restricted to Registered users only
Available under License Creative Commons Attribution Non-commercial Share Alike.
Download (155kB)
![Chapter4 [thumbnail of Chapter4]](http://repository.uph.edu/style/images/fileicons/text.png)
Chapter 4.pdf.pdf
Restricted to Registered users only
Available under License Creative Commons Attribution Non-commercial Share Alike.
Download (595kB)
![Chapter5 [thumbnail of Chapter5]](http://repository.uph.edu/style/images/fileicons/text.png)
Chapter 5.pdf.pdf
Restricted to Registered users only
Available under License Creative Commons Attribution Non-commercial Share Alike.
Download (70kB)
Preview
Bibliography.pdf
Available under License Creative Commons Attribution Non-commercial Share Alike.
Download (223kB) | Preview
![Appendices [thumbnail of Appendices]](http://repository.uph.edu/style/images/fileicons/text.png)
Appendices.pdf.pdf
Restricted to Repository staff only
Available under License Creative Commons Attribution Non-commercial Share Alike.
Download (799kB)
Abstract
This study has three objectives: To find out the chronology of Japanese anime plagiarism
cases against Korean games. To find out observations related to the Korean Anime Game
plagiarism case which ended without a court or court decision. To find out the implementation of
the Indonesian Copyright Law and the Japanese Copyright Law related to the Japanese Anime
plagiarism case against Korean Games. Comparison of the laws of the Copyright Law and the
Japanese Rights Act which is the focus of research to achieve research.
This research method uses normative juridical law research. Normative juridical
law research prioritizes secondary data which includes primary legal materials, secondary
legal materials and tertiary legal materials. Secondary data is then created with primary
data based on the Copyright Law and the Japanese Copyright Law related to problems in
the form of a comparison of Indonesian copyright law and Japanese copyright law. The
Tertiary data obtained is then used as an answer to the resolution of the death of this
plagiarism case.
The results of this study are based on three problems. First, the chronology of the
Japanese Anime plagiarism case against the Korean Game which provides a complete
picture of this plagiarism case clearly that Tennine has committed plagiarism in terms of
design to the concept of the game it released. Second, the settlement of the Japanese Anime
plagiarism case which explains that the incident has been completed and the evidence is
completed without a court decision, namely by an official announcement in the GM
Tennine family in Korean as concrete evidence. The actions taken by Tennine have indeed
resolved this, but it is considered cowardly enough that they simply closed the game that
was already released and the case just disappeared without any legal action acting as if it
made copyrights in Japan look different. Third, the comparison of the Indonesian Copyright
Law and the Japanese Copyright Law regarding this plagiarism case where both of them
have strong protection related to plagiarism acts, even the sanctions given are layered and
quite heavy, but the process that must be passed is such as conflict and reporting related
actions. which is quite complicated and costs money for the copyright case reporting
system, which makes some parties reluctant to do it./ Penelitian ini memiliki tiga tujuan: untuk mengetahui kronologis kasus
plagiarisme Anime Jepang terhadap game korea. Untuk mengetahui penyelesaian
perselisihan terkait kasus plagiarisme Anime Jepang terhadap Game Korea yang sudah
berakhir tanpa adanya jalur pengadilan atau putusan pengadilan. Untuk mengetahui
implementasi UU Hak Cipta Indonesia dan UU Hak Cipta Jepang terkait kasus
plagiarisme Anime Jepang terhadap Game Korea. Perbandingan hukum UU Hak Cipta
dan UU Hak Jepang yang menjadi fokus penelitian untuk mencapai hasil penelitian.
Metode penelitian ini menggunakan penelitian hukum yuridis normatif.
Penelitian hukum yuridis normatif mengutamakan data sekunder yang meliputi bahan
hukum primer, bahan hukum sekunder dan bahan hukum tersier. Data sekunder itu
kemudian dikaitkan dengan data primer berdasarkan UU Hak Cipta dan UU Hak Cipta
Jepang terkait permasalahan penelitian berupa perbandingan hukum hak cipta indonesia
dan hukum hak cipta jepang. Data Tersier yang diperoleh kemudian dijadikan jawaban
atas penyelesaian perselisihan kasus plagiarisme ini.
Hasil dari penelitian ini ada tiga berdasarkan permasalahan. Pertama, kronologis
kasus plagiarisme Anime Jepang terhadap Game Korea yang memberikan gambaran
lengkap tentang kasus plagiarisme ini yang secara jelas bahwa pihak Tennine melakukan
tindakan plagiarisme dari segi desain hingga konsep game yang dikeluarkannya itu. Kedua,
penyelesaian perselisihan kasus plagiarisme Anime Jepang terhadap Game Korea yang
dimana menjelaskan bagaimana penyelesaian perselisihan yang terjadi dan bukti bahwa
kasus itu telah selesai walau tanpa adanya putusan pengadilan yaitu dengan pengumuman
resmi yang dikeluarga GM Tennine dalam bahasa korea sebagai bukti konkrit. Tindakan
yang dilakukan Tennine memang telah menyelesaikan perselisihan ini namun dinilai
cukup pengecut karena mereka hanya menutup game yang sudah rilis itu dan kasus ini
hilang begitu saja tanpa adanya tindakan hukum yang bertindak seolah membuat hukum
hak cipta di Jepang terlihat tidak tegas sama sekali. Ketiga, perbandingan implementasi
UU Hak Cipta Indonesia dan UU Hak Cipta Jepang terkait kasus plagiarisme ini dimana
sebenarnya keduanya sama-sama memiliki perlindungan yang kuat terkait tindakan
plagiarisme, bahkan sanksi yang diberikan pun berlapis dan cukup berat akan tetapi proses
yang harus dilalui seperti penyelesaian sengketa dan pelaporan terkait tindakan hak cipta
terbilang cukup rumit dan dikenakan biaya untuk sistem penuntutan kasus hak cipta
sehingga membuat sebagian pihak enggan untuk menjalaninya.
Item Type: | Thesis (Bachelor) |
---|---|
Creators: | Creators NIM Email ORCID Jovina, Jovina NIM03051180002 jj80002@student.uph.edu UNSPECIFIED |
Contributors: | Contribution Contributors NIDN/NIDK Email Thesis advisor Simbolon, Alum NIDN0104046601 alum.simbolon@uph.edu |
Uncontrolled Keywords: | plagiarism;Anime Kimetsu no Yaiba;Copyright Law;Copyright Law of Japan;dispute |
Subjects: | K Law > K Law (General) |
Divisions: | University Subject > Current > Faculty/School - UPH Medan > Faculty of Law > 74201 - Department of Law Current > Faculty/School - UPH Medan > Faculty of Law > 74201 - Department of Law |
Depositing User: | Users 19035 not found. |
Date Deposited: | 27 Feb 2022 07:25 |
Last Modified: | 08 Mar 2022 03:20 |
URI: | http://repository.uph.edu/id/eprint/46785 |