Amelia, Maggie (2012) Penentuan jumlah kasir dengan teori antrian menggunakan simulasi arena di Giant Pondok Tjandra. Bachelor thesis, Universtitas Pelita Harapan.
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Abstract
Masalah sistem antrian sering terjadi dalam kehidupan sehari-hari.
Kebutuhan layanan yang cepat dan jumlah fasilitas layanan yang optimal
merupakan faktor penting agar tidak terjadi antrian yang panjang. Masalah antrian
juga dialami oleh Giant Pondok Tjandra di mana sering terjadi antrian yang
panjang dikarenakan kurang optimalnya jumlah kasir yang tersedia.
Pengumpulan data dilakukan dengan pengambilan sampel waktu
kedatangan pelanggan dan waktu pelayanan kasir. Data ini kemudian diolah
menggunakan uji kecukupan data, uji keseragaman data, uji normalitas, serta uji T
untuk mengetahui tingkat kedatangan pelanggan pada kategori waktu tertentu.
Dengan mensimulasikan antrian yang ada pada kasir Giant Pondok
Tjandra menggunakan software Arena 12.0, rumus biaya pelayanan (Cs), dan
rumus biaya menunggu (Cw), maka dapat dihitung total biaya (TC) yang
dikeluarkan untuk menerapkan jumlah kasir yang optimal.
Berdasarkan hasil simulasi, pada kategori waktu A (pukul 08.00 – 10.00)
kasir yang diterapkan sudah optimal yaitu sebanyak dua orang. Pada kategori
waktu B (pukul 10.00 – 11.00), jumlah kasir sebaiknya dikurangi menjadi dua
orang saja sehingga dapat dilakukan penghematan sebesar 2,74%. Pada kategori
waktu C (pukul 11.00 – 12.00), jumlah kasir sebaiknya ditambah menjadi empat
orang sehingga dapat dilakukan penghematan sebesar 24,77%. Pada kategori
waktu D (pukul 12.00 – 15.00), jumlah kasir sebaiknya ditambah menjadi lima
orang sehingga dapat dilakukan penghematan sebesar 31,76%. Dan pada kategori
waktu E (pukul 15.00 – 22.00), jumlah kasir yang diterapkan sudah optimal yaitu
sebanyak delapan orang / Queuing system problems frequently occur in everyday life. The need for
prompt service and the optimal number of service facility is an important factor in
order to avoid long queues. Queuing problem also experienced by Giant Pondok
Tjandra where long queues are common due to less optimal number of cashiers
available.
Data collection is done by sampling the customer arrival time and service
time cashier. This data is then processed using adequacy test data, test the
uniformity of data, normality test and T test to determine the level of customer
arrivals at a particular time category.
By simulating queues that existed at the checkout Giant Pondok Tjandra
using Arena 12.0 software, service charge formula (Cs), and the cost formulas
wait (Cw), it can be calculated the total cost (TC) issued to implement the optimal
number of cashiers.
Based on simulation results, in category A (08.00 - 10.00) cashier who
applied were optimal as many as two people. In category B (10.00 - 11.00),
number of cashiers should be reduced to two so it can be a savings of 2,74%. In
category C (11.00 – 12.00), the number of cashiers should be added to four
people so it can be a savings of 24,77%. In the category D (12.00 – 15.00), the
number of cashiers should be added to five people so it can be a savings of
31,76%. And in category E (15.00 – 22.00), the amount of the cashier who
applied were optima as many as eight people
Item Type: | Thesis (Bachelor) |
---|---|
Creators: | Creators NIM Email ORCID Amelia, Maggie NIM03320090023 UNSPECIFIED UNSPECIFIED |
Contributors: | Contribution Contributors NIDN/NIDK Email Thesis advisor Setiawan, Kuswara UNSPECIFIED UNSPECIFIED Thesis advisor Trihastuti, Dian UNSPECIFIED UNSPECIFIED |
Subjects: | T Technology > TA Engineering (General). Civil engineering (General) |
Divisions: | University Subject > Current > Faculty/School - UPH Surabaya > Faculty of Science and Technology > Industrial Engineering Current > Faculty/School - UPH Surabaya > Faculty of Science and Technology > Industrial Engineering |
Depositing User: | Rafael Rudy |
Date Deposited: | 21 Oct 2022 07:57 |
Last Modified: | 21 Oct 2022 07:57 |
URI: | http://repository.uph.edu/id/eprint/50823 |