Memfasilitasi gaya belajar kinestetik siswa TK A melalui metode belajar dengan permainan

Zebua, Prasetya (2023) Memfasilitasi gaya belajar kinestetik siswa TK A melalui metode belajar dengan permainan. Bachelor thesis, Universitas Pelita Harapan.

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Abstract

Pembelajaran optimal dipengaruhi oleh metode belajar yang digunakan dan disesuaikan dengan kebutuhan gaya belajar siswa. Pada TK A, siswa didominasi oleh gaya belajar kinestetik. Hal ini dapat difasilitasi menggunakan metode permainan yang memberikan kesempatan untuk siswa bergerak, mengeksplorasi pembelajaran, dan memiliki pengalaman langsung dengan ilmu yang dipelajari. Tujuan penulisan tugas akhir ini adalah hendak hendak menolong siswa TK A mencapai tujuan pembelajaran dengan optimal. Metode yang digunakan dalam penulisan adalah kualitatif deskriptif. Usaha memfasilitasi gaya belajar siswa didasarkan oleh kesadaran guru Kristen yang telah mengalami pemulihan relasi dengan Allah bahwa setiap siswa adalah image of God yang unik dan dirancang dengan tujuan khusus Allah. Metode permainan dalam proses belajar untuk siswa kinestetik akan menolong mereka untuk berkonsentrasi dalam pembelajaran, lebih semangat belajar, aktif mengerjakan aktivitas, serta mencapai tujuan pembelajaran dengan optimal. Penerapan metode permainan untuk pembelajaran anak usia dini akan menolong siswa untuk bertumbuh dan mencapai indikator pembelajaran optimal yang akan berpengaruh pada kesiapan belajarnya di masa depan. Saran dalam penulisan selanjutnya, untuk mengkaji lebih lanjut pendekatan metode permainan sebagai upaya menolong siswa kinestetik untuk mampu mengingat materi yang dipelajari lewat pembelajaran praktikal. / Optimal learning is influenced by the learning methods used and adapted to the needs of students' learning styles. In Kindergarten A, students are dominated by kinesthetic learning styles. This can be facilitated using game methods that provide opportunities for students to move, explore learning, and have direct experience with the knowledge learned. The purpose of writing this final project is to help Kindergarten A students achieve learning objectives optimally. The method used in the writing is descriptive qualitative. Efforts to facilitate students' learning styles are based on the realization of Christian teachers who have experienced a restored relationship with God that each student is a unique image of God and designed with God's special purpose. The game method in the learning process for kinesthetic students will help them to concentrate on learning, be more enthusiastic about learning, actively do activities, and achieve learning goals optimally. The application of game methods for early childhood learning will help students to grow and achieve optimal learning indicators that will affect their learning readiness in the future. Suggestions in future writing, to further examine the game method approach as an effort to help kinesthetic students to be able to remember the material learned through practical learning.

Item Type: Thesis (Bachelor)
Creators:
CreatorsNIMEmail
Zebua, PrasetyaNIM01307200024prasetyazebua11@gmail.com
Contributors:
ContributionContributorsNIDN/NIDKEmail
Thesis advisorAndriani, NenengNIDN0312078109neneng.andriani@uph.edu
Uncontrolled Keywords: gaya belajar; kinestetik; siswa TK A; metode permainan
Subjects: L Education > L Education (General)
L Education > LB Theory and practice of education
L Education > LB Theory and practice of education > LB1501 Primary Education
Divisions: University Subject > Current > Faculty/School - UPH Karawaci > Faculty of Education > Elementary Teacher Education
Current > Faculty/School - UPH Karawaci > Faculty of Education > Elementary Teacher Education
Depositing User: Prasetya Zebua
Date Deposited: 23 Nov 2023 03:43
Last Modified: 23 Nov 2023 03:44
URI: http://repository.uph.edu/id/eprint/58856

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