Wirawan, Fermin Andre (2021) Perancangan aplikasi simulasi parkir pada gedung Lippo. Bachelor thesis, Universitas Pelita Harapan.
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Abstract
Dengan berkembang secara cepat populasi, berkembangnya juga
peminatan kenderaan dari berbagai macam ukuran oleh semua kalangan khususnya
mobil. Hal ini dikarenakan mobil memudahkan pengguna untuk mencapai tujuan
secara cepat. Dengan berkembangnya jumlah kendaraan diperlukan juga tempat
parkir yang dapat menampung jumlah kendaraan tersebut agar tidak menyebabkan
kemacetan. Penelitian ini bertujuan untuk merancang simulasi dari tempat parkir
secara spesifik tempat parkir Lippo plaza. Simulasi ini bertujuan untuk
mendapatkan waktu tunggu tersingkat ketika mendapatkan informasi mengenai
tempat parkir. Simulasi ini menggunakan metode pathfinding untuk mencari jalur
dari mobil agar sampai ke tujuan. Simulasi ini menggunakan algoritma D* karena
metode menghasilkan jalur yang lebih optimal dan dapat menggantikan jalur jika
terdapat halangan yang tiba – tiba berjalan. Bahasa pemrograman yang digunakan
adalah Java. Pengumpulan data dilakukan dengan melakukan survei secara
langsung di lokasi tujuan tersebut. Berdasarkan hasil pengujian dari simulasi
tersebut, telah didapatkan bahwa aplikasi simulasi tersebut berjalan sesuai dengan
skenario yang telah ditentukan yang memunculkan ringkasan dari simulasi yang
dijalakan yaitu total kendaraan, total waktu kendaraan untuk mencari tempat parkir,
memasuki tempat parkir dan keluar dari tempat parkir . Simulasi ini sulit dijalankan
jika mobil tersebut bergerak dengan kecepatan yang terlalu lambat yang membuat
semua mobil harus menunggu di satu tempat./By rapidly developing populations, the development of tendering is also of
various sizes by all groups especially cars. This is what the car is wearing makes it
easy for users to reach their goals quickly. With the development of the number of
vehicles needed also a parking lot that can accommodate the number of vehicles so
as not to cause congestion. This research aims to design simulations from parking
lots specifically for Lippo plaza parking lots. This simulation aims to get the
shortest waiting time when getting information about parking lots. This simulation
uses the pathfinding method to find a path from the car to get to its destination. This
simulation uses the D* algorithm because the method produces a more optimal path
and can replace the path if there are obstacles that arrive - arrive running. The
programming language used is Java. Data collection is carried out by conducting
a survey directly at the destination location. Based on the test results of the
simulation, it has been obtained that the simulation application runs according to
a predetermined scenario which gives rise to a summary of the simulation that is
ignited, namely the total time of the vehicle to find a parking space, enter the
parking lot and exit the parking lot . This simulation is difficult to run if the car is
moving at too slow a speed which makes all cars have to wait in one place.
Item Type: | Thesis (Bachelor) |
---|---|
Creators: | Creators NIM Email ORCID Wirawan, Fermin Andre NIM03082170018 fa70018@student.uph.edu UNSPECIFIED |
Contributors: | Contribution Contributors NIDN/NIDK Email Thesis advisor Robin, Robin NIDN0116128001 robin.huang@lecturer.uph.edu |
Uncontrolled Keywords: | vehicles; pathfinding; simulation; d* algorithm |
Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
Divisions: | University Subject > Current > Faculty/School - UPH Medan > School of Information Science and Technology > Informatics Current > Faculty/School - UPH Medan > School of Information Science and Technology > Informatics |
Depositing User: | Users 23331 not found. |
Date Deposited: | 22 Feb 2022 08:51 |
Last Modified: | 24 Mar 2022 08:12 |
URI: | http://repository.uph.edu/id/eprint/46545 |